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Wolf forms
Wolf forms











wolf forms

We hope that fans of Gris will enjoy Neva for many of the same reasons they loved our first game, but also for the new mechanics that we’re introducing. This will lead to the destruction of many ecosystems, causing animals and even humans to lose their homes, so we wanted to imagine how a scenario like this would affect our characters. To provide the right backdrop to our story, we looked to the environmental problems the Earth is facing due to human interference. To represent this relationship, we needed two characters to show how at least one of them is growing. As they grow into adulthood, they become more responsible and begin to think about living their own lives, which their parents need to accept. At the beginning, children need protection and education, but as teenagers, they can become rebellious and challenge authority figures. We were interested in exploring how these relationships change over time. We decided to focus our efforts on creating a game about the relationship we have with our children and parents, and how we emotionally relate to them in often complicated contexts. All of this created an idea for the setting of Neva.

wolf forms

During this time, we began to really digest what was happening in the world around us climate change, social unrest, and most recently, the COVID-19 pandemic. Conrad had just welcomed his son into the world and dedicated all of his time to raising him. So, where did Neva come from? After finishing Gris, we enjoyed a long period of tranquility and reflection. It tells the moving tale of a young woman and her lifelong bond with a magnificent wolf as they embark on a thrilling adventure through a rapidly dying world. Neva is our own newborn baby, a love song dedicated to our children, our parents, and our planet.













Wolf forms